Inigo Quilez :: fractals, computer graphics, mathematics, demoscene and more

These are written articles on the techniques I develop for my computer graphics experiments, demos, shadertoys and movies. For video tutorials, code and other useful resources visit the landing page. All content here is beginner and medium level, and mostly pragmatic rather than theoretical. I have a long long queue of pending articles, I write them whenever I have a little bit of free time (mostly late at night), so stay tuned!