other implementations eventually too.
Some things on the list:
proper mob + player stats
proper damage calculations
pvp
quests
mob movement + combat ai
loot + inventory management
more spells + effects
tons of refactoring
benchmarking
gameplay loop, in generalSo still plenty more work to do. 🙂
Thanks to all the projects I’ve referenced for this, most of which I’ve tried to link here.
I wouldn’t have gotten very far without them a…</bl…