- Autopsy – Lessons from Failed Startups –
- Transparent Startups | Businesses embracing Transparency –
- Exponent –
- Fractal Lab – sub.blue –
- GitHub – jamesmunns/teensy3-rs-demo: Demo consumer of the teensy-rs library – Install xargo
Install arm-none-eabi-gcc, add to $PATH
Run make flash
DependenciesA somewhat current Nightly Build of Rust (currently tested on rustc 1.13.0-nightly (6ffdda1ba 2016-09-14))
Japaric's Xargo Tool – used to cross compile libcore
A somewhat current arm-none-eabi-gcc toolchain.
4.9.3 seems to work with a slight linker hack
6.x.x seems to work without hacks.
LicenseRust contributions are licensed under the MIT License.
Please Note: ASM, C, C++, and Linker Components of the teensy3-sys crate (a dependency of the teensy3 crate) contain components licensed under the MIT License, PJRC's modified MIT License, and the LGPL v2.1. Please refer to individual components for more details.
- Teensy USB Development Board –
webgl
Bookmarks for August 31st through September 1st
These are my links for August 31st through September 1st:
- PRU tips: Understanding the BeagleBone’s built-in microcontrollers –
- Bela.io –
- Cesium – WebGL Virtual Globe and Map Engine –
- Web World Wind | NASA World Wind for JavaScript –
- Smaller and faster data compression with Zstandard | Hacker News –
Bookmarks for April 28th through April 29th
These are my links for April 28th through April 29th:
- Myths and Legends about Integer Overflow in Rust | Huon on the internet –
- Game Critic Uses Brilliant Workaround For YouTube’s Copyright Bullshit –
- The Paleobiology Database –
- Backbone.js For Beginners: Best Videos & Learning Materials –
- Moogfest | May 19-22, 2016 –
Bookmarks for December 16th through December 17th
These are my links for December 16th through December 17th:
- A-Frame – Building Blocks for the VR Web – A-Frame is an open source framework for easily creating WebVR experiences with HTML. It is designed and maintained by MozVR (Mozilla’s virtual reality team research team). A-Frame wraps WebGL in HTML custom elements, enabling web developers to create 3D VR scenes that leverage WebGL’s power, without having to learn its complex low-level API. Because WebGL is ubiquitous in modern browsers on desktop and mobile, A-Frame experiences work across desktop, iPhone (Android support coming soon), and Oculus Rift headsets.
- What Kind of Person Calls a Mass Shooting a Hoax? –
- Python Is Not C: Take Two (IT Best Kept Secret Is Optimization) –
- Celebrating Ludwig van Beethoven’s 245th Year – I helped Beethoven arrange his masterpieces in today’s #GoogleDoodle