- What’s New in jQuery 3 – Telerik Developer Network –
- Ethereum Project –
- mikeanthonywild/hacker-news-for-x: List of Hacker News-style aggregators for specific niches. –
- Learning how to write a 3D engine from scratch in C#, TypeScript or JavaScript (2013) | Hacker News –
- Uber.gov — Medium –
- Let’s code a TCP/IP stack, 1: Ethernet and ARP | Hacker News –
- Let’s code a TCP/IP stack, 1: Ethernet & ARP –
- Music | Daily Backing Tracks –
- Responsive Pixel Art | Hacker News –
- Why do we work so hard? | Hacker News –
- Why do we work so hard? | 1843 –
- An introduction to LLVM in Go –
- The Neophyte’s Guide to Scala – Daniel Westheide –
- A technical guide to SEO –
llvm
Bookmarks for March 4th
- Faust Programming Language –
- Guitarix – GNU/Linux Virtual Amplifier –
- Run Hello » Blog Archive » No Compiler –
- Power up C++ with the Standard Template Library: Part 1 – topcoder –
- Setting up Sublime Text 3 for Full Stack Python Development – Real Python –
- Emojicode – <blockquote>Emojicode is an open source, high-level,
multi-paradigm, object orientated programming language consisting of emojis.</blockquote>
Bookmarks for July 30th through August 3rd
These are my links for July 30th through August 3rd:
- Adrian Sampson: LLVM for Grad Students –
- Postgres Guide –
- Been interviewing with a lot of tech startups as a frontend dev, here are the technical questions I’ve been asked (X-Post webdev) : javascript –
Bookmarks for April 13th
- ZornsLemma/lib6502-jit –
- 10 Words Every Girl Should Learn | Alternet –
- Adrian Chadd’s Ramblings: Intel DDIO, LLC cache, buffer alignment, prefetching, shared locks and packet rates. –
- The State of Probabilistic Programming « Some Thoughts on a Mysterious Universe –
- Socket.IO — Socket.IO C++ –
Bookmarks for January 22nd
- Let’s Write an LLVM Specializer for Python! (Stephen Diehl) –
- The Statistical Crisis in Science » American Scientist –
- Why Riot? –
- Can You Teach Yourself to Be Creative? –
- An Intuitive Guide to Linear Algebra | BetterExplained –
- Gamasutra: Paul Tozour’s Blog – The Game Outcomes Project, Part 4: Crunch Makes Games Worse –