- CopperCube – 3D authoring tool for WebGL, Flash, Mac OS X, Windows and Android apps –
- gideros/gideros –
- My atheist search for God: We’re debating science and religion all wrong – Salon.com –
- Classes and Objects II: Descriptors –
- Grit: An open source open world streaming game engine: Homepage –
gamedev
Bookmarks for February 15th
- Stop wasting time trying to get estimates right! – and what to do instead | Agile Upgrade –
- How to Program Racket –
- Coding for SSDs – Part 1: Introduction and Table of Contents | Code Capsule –
- Stupid Python Ideas: Augmented Assignments (a += b) –
- Bunnyhopping from the Programmer’s Perspective –
Bookmarks for February 12th
- F1-history’s DeviantArt Gallery –
- http2 explained –
- An Introduction on How to Make Beautiful Charts With R and ggplot2 | minimaxir | Max Woolf’s Blog –
- Functional Programming –
Bookmarks for February 9th
- In defence of the P-value | Scientist Sees Squirrel –
- Filenames and Pathnames in Shell (bash, dash, ash, ksh, and so on): How to do it Correctly –
- Piston – A user friendly game engine written in Rust –
- circles-bouncing-off-lines.js –
- Crowdsourcing isn’t broken — Medium –
Bookmarks for January 31st through February 2nd
These are my links for January 31st through February 2nd:
- 10,000 Hours with Reid Hoffman: What I Learned | Ben Casnocha –
- geon.github.io/estimator/ –
- syntax across languages –
- The 2D Game framework for perfectionists | PyDark –
- Authentication Cheat Sheet – OWASP –
- Computer Arithmetic Tragedies page of Kees Vuik –
- Halcyon — System for installing Haskell apps –