Sergio0694/ComputeSharp: A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute shaders, with the goal of making GPU computing easy to use for all .NET developers! ?

ComputeSharp is a .NET library to run C# code in parallel on the GPU through DX12 and dynamically generated HLSL compute shaders. The available APIs let you access GPU devices, allocate GPU buffers and textures, move data between them and the RAM, write compute shaders entirely in C# and have them run on the GPU. The goal of this project is to make GPU computing easy to use for all .NET developers!