Hypergiant is a library for CHICKEN Scheme that tries to make it easy to make efficient games.1 The idea behind it is the belief that games should start with a prototype that should take minimal effort, but these should be extensible to be whatever you want the final product to be. So Hypergiant attempts to find the sweet spot between ease of use and power. What Hypergiant doesn’t do is try to provide the same kind of rich tool-set as the big game engines – it’s just a library. It fits in betwee…